Let us show you one man, plummeting into madness. As you descend into the depths within Stairs, you will face horror, despair, and sadness. Using only his photo camera and trusted journal, the journalist Christopher Adams sets out to unravel the mystery behind the Stairs. What lurks down in the darkness? Stairs is a first person horror game, in which the journalist Christopher Adams sets out to find out what happened to three missing people: Valerie Berkley, a high scool graduate; James Reed, a young businessman; and Jean Jowars Remens, a charismatic pastor. Stairs does not follow one single story, but several, entwined with one another through peoples histories. Each level is its own story set in its own place different from all others and yet connected. Every story presented takes inspiration from actual event between human beings, we have only decided to tell them in a new way.
Last time we talked about how one can use pitching, reversing and time stretching to create some eerie sounds. Today I want to talk about another really awesome tool I used to create a bunch of sounds that anyone can create using their own computer.
It’s called data bending or data destruction and is pretty much what it sounds like, you manipulate any form of data in a way it was not originally intended to be manipulated. The Wikipedia article on databending is very informative for the one who is interested in learning more.
I never took this process as far as I know you can take it, but I never had to because this technique will give you some awesome results instantly anyway. All you need is a software that can import raw data and play it back to you, I know audacity can do this. I should tell you that there are many other, perhaps easier, ways of manipulating data to create astonishing audio using photoshop, notepad, or even scratching CD:s, but I will stick to importing raw data as it is the method I chose.
When I chose which file to import I went with files that weren’t very compressed as those that were compressed seemed to give me little other than white noise. Instead I went with Stairs.exe as it provided me, not only with amazing audio, but also with a strange satisfaction knowing that a part of the game is in the game, presented to the player as audio. The more you know.
Unfortunately I’m not able to provide you with the data I used as a source so your results will likely be very different from mine, no less awesome though.
Warning: Very loud audio!
And after some simple editing and adding of effects we get something usable. Sound quite rough and harsh doesn’t it? Just the way I like it.
Being a sound designer is so much fun!
Back in 2013, I got the chance to venture to an old paper factory that was being used as a storage facility. There were still some areas of the factory...
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I did a Let's Play/First impressions on this game! Come check it out if ya like!
Big thanks to the developer for this great game!
Hope you enjoy.
Really loving the scary atmosphere so far, it makes you feel like you are about to die within any second. Not many games can accomplish that very well
For anyone wanting to see a let's play: Youtu.be
Whoah! September 28th?! I didn't know it was right around the corner! I loved the demo and I am super pumped to play the full game! :D New screenshots look freking amazing by the way! :)
Thanks alot, we would have announced it sooner, but the date kept being thrown around so we never had anything conclusive.
I remember making a Playthrough/Let's Play of I think either a Demo or an earlier alpha of the game, and this one is the Kickstarter build? My LP-version looks nothing like the screenshots on this page, is this a completely new build of the game? :o
Also, for anyone interested :O a link to my Let's Play of the game, albeit, I think the 'Before and After' really shows that there's a large, large improvement from what I played, and what has yet to be release D:
Yes, these screenshots are from the actual game, not the demos. Thanks for the link!