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Explore, customize, and build across the world of Spoxel as you fight the otherworlders who have subjugated the land and forced the human race below the surface. Use runes and other materials to construct powerful spells to use in your adventure or infuse weapons and armor with rare resources to create unique items.

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This Week In Indie Games: March 31 2019

This Week In Indie Games: March 31 2019

Feature

The biggest indie gaming stories for the week of March 31 2019.

Spoxel Released on Steam

Spoxel Released on Steam

News

Spoxel has now been released on steam and is available for purchase!

Steam Page, Trailer, and Beta Testing Oh My

Steam Page, Trailer, and Beta Testing Oh My

News

The steam page is now up for Spoxel and the first trailer for Spoxel has been released!

To create the world.... or blow it up

To create the world.... or blow it up

News 3 comments

World generation has changed significantly to provide more interesting terrain. All the better to use TNT with.

Painting all the things

Painting all the things

News

All about customizing the world around you through color in Spoxel!

Do you want to build a snowman?

Do you want to build a snowman?

News

Frost dungeon revamp and lots of new content to show off!

New Player Model

New Player Model

News

Some screenshots of the new player models and hair customization.

Screenshot Explosion

Screenshot Explosion

News

Lots of new screenshots to show off for Spoxel with our progress over the last few months.

The Underworld

The Underworld

News 1 comment

Spoxel is finally in alpha. Time to push forward to the next milestone.

The last few blocks before Alpha

The last few blocks before Alpha

News 2 comments

Lots of new updates for Spoxel! Alpha is quickly approaching and only a few more tasks remain.

Boss Fights and Floating into a Void

Boss Fights and Floating into a Void

News 1 comment

Showing off the beginnings of a new boss fight as well as a few new spell runes for building spells.

New Spell Mutators and Engine Upgrades

New Spell Mutators and Engine Upgrades

News 2 comments

Since the last update I've upgraded the game engine, added new mutators for projectile spells, and added some new quality of life features.

Chicken Projectiles and Other Content Changes

Chicken Projectiles and Other Content Changes

News 5 comments

I've been busy adding all sorts of new items, blocks, and entities. This update includes flaming chickens and new biomes.

Performance Improvements and SSAO

Performance Improvements and SSAO

News 1 comment

I spent most of my time the last few weeks working on performance enhancements but I also managed to add SSAO and a new background system into the game...

Character Customization and new Spell Effects

Character Customization and new Spell Effects

News 2 comments

Lots of new changes including but not limited to character customization, dungeon changes, and new spell effects!

World Generation and Block Shapes

World Generation and Block Shapes

News 2 comments

The last couple of weeks I have been focusing on content generation. I finished the new structure generation mechanic. I've also worked on adding new...

Networked Input and Spell Effects

Networked Input and Spell Effects

News 1 comment

One of the biggest changes since the last update is the complete rewrite of how I handle player input. I also worked on some new spell visual effects.

Engine Changes and New Spell Art

Engine Changes and New Spell Art

News

The last few weeks have been busy with changes to the spell system as well as bug and performance fixes for the engine.

Action Sets and Beam Spells

Action Sets and Beam Spells

News 3 comments

This past week has been spent working on new spell effects and the early implementation of action sets.

Update and New Spellcrafting UI

Update and New Spellcrafting UI

News 1 comment

I just wanted to write a quick news post since Spoxel is on IndieDB to let everyone know what the status of the project is.