When we launched the simultaneous campaigns for both Kickstarter and Steam Greenlight this week, we thought it would become very tough. Both platforms have become widely popular in the past year and so have many developer teams sought to pitch their projects. As a result, the discoverability is as low as ever, especially when you're trying to pitch your very first game as a no-name team.
While our Kickstarter campaign still needs to build up momentum, we first considered the notification by Steam a system error. It took only two days for Splee & Glob to get greenlit - imagine the excitement behind our monitors!
While we're celebrating this first success, the game still needs to be funded of course. So make sure to check out our Kickstarter campaign or download and play our early demo, which we've just updated and fixed a networking error that drained resources: