A while back when we first conceived Spark Rising, we created a teaser trailer to capture the essence of the game. Since much has changed from those early days, we thought it would be fun to recreate our teaser trailer, but with updated graphics and some fleshed out gameplay.
Below is result!
As for this teaser, you can see turrets are now defenses have to contend with (some of which can be commandeered.) Titans, our version of big bosses, now are a threat. And we're focusing on a battle mode that is on the offensive, instead of playing defense. There's other things hinted as well, if you dig around!
Even at this stage, much will still change. The controls are going to be tightened up quite a bit, enemy AI is going to be reworked, and gunplay is going to be made a whole lot funner. From a visual standpoint, we still have to add in more dramatic lighting, and shaders as well.
But it is cool to see the game evolve, especially with all the feedback we been getting from our early backers from Kickstarter and for those that pre-ordered. For everyone else, you're going to have to wait til the Steam launch at this point to be able to participate in the feedback loop! Stay tuned for that, as we're only a few months away from an early access release on Steam!