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Scorched Metal is an Action RPG with a focus on destructible and interactive environments. The isometric view and simple interface sit atop a deep game full of items to collect, weapons to fire, NPCs to converse with and enemies to vanquish. NPCs will live their own lives independent of your movements and carry out day to day tasks while the deep story-line progresses. Combat is party based and real-time, but pause-able so commands can be issued to party members when things get hectic. The vision for Scorched Metal is a universe that feels limitless and alive, where every inch can be explored, beds moved, NPCs interacted with, furniture and walls destroyed in combat, ships flown (indeed!) and as much coolness as we can shoehorn in. To accommodate this rich world we are focusing on immersion and game play rather than looks and effects - I come from a gaming era where Countdown to doomsday and Megatraveller were the gold standard for sci-fi RPGs and Ultima set the bar for interactivity

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Alpha Rising demo (v0.1.7340.30876)

Alpha Rising demo (v0.1.7340.30876)

Demo

New demo release (v0.1.7340.30876) featuring party member control and many bug fixes

Alpha Rising

Alpha Rising

Demo

September 2018 early alpha demo. This includes many many updates since the last alpha demo back in 2016.

Scorched Metal: Alpha Rising - Demo

Scorched Metal: Alpha Rising - Demo

Demo

First public release demo. This release is obviously not a reflection of what the finished game might be and only shows where things are at this point.