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SPACECOM is a hardcore multiplayer meditative strategy game where deception, smart movement and choice of battle decide victory or defeat. It's a minimalistic game design etude on mechanics of real-time tactics and strategy. The game focuses on the core of what makes strategy and tactical games fun: coming up with a plan, outsmarting, outmaneuvering your opponent and beating his strategy rather than speed of clicking, graphics, tech trees and tons of custom mechanics.

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SPACECOM - Reactivation!

SPACECOM - Reactivation!

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A long-long overdue update on SpaceCom - formerly Galaxy at War - a hardcore multiplayer meditative strategy.

Galaxy at War - Now (experimentally) In Your Browser!

Galaxy at War - Now (experimentally) In Your Browser!

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We've got a new build live and kicking! In addition to regular standalone builds you can now preview the game in your browser!

New Galaxy at War build available to play!

New Galaxy at War build available to play!

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'Lo and behold, the new build is here! While it includes mostly improvements on the technical side we did manage to squeeze in a couple of interesting...

Battle Report #2 Video

Battle Report #2 Video

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Moving pictures again! For a good weekend kickoff we're sharing Battle Report #2, showcasing a bigger map and a completely different gameplay style.

New build sneak peek

New build sneak peek

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A short update today, on fun little gameplay stats feature included in the up and coming build!

New Build Available!

New Build Available!

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In line with the very best game development traditions (that is - with a huge delay) we're finally releasing a new gameplay prototype update - but what...

Battle Report #1 Video

Battle Report #1 Video

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A short update - but with moving pictures! We've released the latest Battle Report in video form!

Galaxy at War Battle Report #1

Galaxy at War Battle Report #1

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Big news - the first Battle Report is in, for your reading and tactical analysis pleasure!

Galaxy at War Dev Update - New Build in Testing!

Galaxy at War Dev Update - New Build in Testing!

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First tests of the new build are in, battle stations and invasions are looking pretty promising!

Galaxy at War Dev Update

Galaxy at War Dev Update

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A quick summary of what's been happening since the first public pre-alpha tests and a glimpse into what to expect in the near future.

Galaxy at War  on Steam Greenlight Concepts!

Galaxy at War on Steam Greenlight Concepts!

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In our quest to gather feedback we've created a profile for Galaxy at War in Concepts section of Steam Greenlight!

Galaxy at War gameplay demo - testing help needed!

Galaxy at War gameplay demo - testing help needed!

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Galaxy at War is a multiplayer space RTT/RTS designed to be about wits, tactical decisions and smart territory control rather than tech trees, powering...