A Tactical Turn-Based Game Set In Space! You are a captain working for a Intergalactic Security Firm. One day, you and your men are dispatched to deal with a group of smugglers. And so, you and your squad of space ships depart on that mission. However, things are not as simple as they look.......
I am using this transition effect for my game. The transition is suppose to be thematic to the sci-fi feel of my game. What do you think?