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Remember when you enjoyed playing your GameBoy (C)? Well get ready to drop a tear because Space Cadet will delight all who ever enjoyed playing in our GameBoys/Gameboys Color (C).

Post news Report RSS Update 20/04/2014

Hello Cadets!! These are the Sunday updates for this week:

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  • Inserted a small animation in the Jukebox's equalizer (config menu).
  • Fixed a small bug that caused some instances in jukebox still active after exiting it.
  • Begin to implement the new graphics on level 04.
  • Inserted a new menu before the main menu in the demo, with buttons linked to the profiles of Space Cadet on IndieDB and Desura.
  • Inserted a sound that is played when the ship suffers an impact in level 1 (due to feedback received on this issue).
  • The demo version 0.11 was released is up with all of the above
  • The level 5 design continues.
  • The level 3 music added, also in options routine (Music YES/NO) and in the Jukebox
  • The level 4 music added, also in options routine (Music YES/NO) and in the Jukebox
  • The level 4 design continues.
  • I've wrote the introduction of level 03.
  • I've started the work with the random appearance of enemies at level 04.
  • I've started the work with bots (Miners help you) at level 04.
  • Implemented the mines at level 04.
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