Space Boss is an action-packed, arcade-style top-down shooter for the iPhone. The earth has been discovered by alien robots. And they would like to own it. You must defend the earth in an ultra-agile spaceship equipped with an array of destructive weapons. You must face and defeat four different bosses to save the world from robot domination. Wield the power of speed and destruction as you chip away at your over-sized enemies. Each boss will have their own strengths and weaknesses to exploit. It will be vital to use more than one of your primary weapons to outmaneuver and outsmart your boss. EASY TO LEARN, HARD TO MASTER The bosses are central to the game and each level will drop you right in to the action. The game can easily be picked up and played, paused and continued. The fights themselves are tweaked in length to be timefillers. Pick up and play!
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I am uploading a diagram that shows some planning details that describe a hit point system.
Unity has been an invaluable tool to communicate between myself ( graphic / game artist ) and my c# programmer. We have also found that sprite manager is a very helpful tool inside unity to help with 2d sprite creation.
We are currently working on cut scenes between main boss fights.
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