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Soulash is a fantasy roguelike where you play a forgotten god set on destroying the world. Free demo is available!

Description

You were once the god-king of the Dreamworld, but you were dethroned by a new pantheon of gods. Mortals have forgotten about you. Your powers diminished and eventually, you had to go into hiding. You spent centuries scheming your revenge. With an ancient artifact, you tore the veil between realms and invaded the mortal world, but at the cost of your physical body. No god has set foot here for eons, but you changed everything. Soon new gods will come for you and the world will burn.

Features

  • Handcrafted open world with villages, caves, keeps, ruins, hideouts, temples or big cities ready for you to pillage and conquer. The world is truly open, if you wish to try your hand at killing a dragon at level 1, you can certainly try.
  • Random description generator that adds a little soul to your enemies (for you to steal).
  • Loot system with randomized prefixes and suffixes that add extra properties. Every enemy can be created with better gear and all of them will drop what they use.
  • Survival mechanics based on requirements of consuming food and water or blood, stamina and fatigue.
  • Multiple races and professions to choose from during character creation.
  • Character progressions that allow taking abilities from different professions on leveling up, resulting in the making of unique builds.
  • Crafting mechanics with woodcutting, mining, salvaging, fishing, skinning, and butchering.
  • Unique items system, where almost all items are temporary, in the sense that they can lose durability and break. Durability cannot be restored, but broken items can still be salvaged for resources and used for crafting.
  • ASCII / Glyph graphics with 3D effects and animations.
  • Modern GUI with tooltips.
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Hi everyone!

Free Soulash demo has been released recently on itch.io featuring a small map with 2 minibosses and all mechanics from the upcoming alpha version. It had a pretty decent start gathering some good feedback. It even got featured in a rockpapershotgun article where you can read more on how the game plays out if you are interested.

If you decide to give it a try, please consider leaving some feedback on community boards there, as it would greatly help me make the game better.

Next major version of the game will be 0.2 alpha, due to be released on 21 June 2019. It will feature a much bigger map consisting of over 66 different regions combined in a big, open world, many new enemies and abilities for up to 13 levels of character progression and much more.

World markers showing interesting locations for exploration


If you like the premise of the game but it feels a bit too rough, consider dropping by at itch.io from time to time as I'll be writing some articles about the future of Soulash and its design every weekend. Changelog will also be posted there with any new release, be it big or small. If you would like to know more, you can also find many gifs on my twitter account, showcasing new skill animations and unique locations in the game.

Have fun with the demo!

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Soulash
Platforms
Windows
Engine
Custom
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Style
Genre
Roguelike
Theme
Fantasy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @artursmiarowski

Blade dance ability in Soulash will be available for some NPC characters and occasionally on level up. #roguelikeT.co

2hours ago

A little over 2 weeks ago I set up a contest for a new Soulash logo. There have been some cool entries since and I… T.co

5hours ago

Another Friday, another article - let's make that a habit! I just got back from Warsaw and I managed to write about… T.co

18hours ago

From the Soulash demo feedback I received, it seemed like some players had a hard time finding the tutorials when n… T.co

May 22 2019

RT @b_gorissen: Hey #indiedevhour ! How is everybody ? Since last week, we released @PanopticVR on Early Access (… T.co

May 22 2019

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