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Soul Defender is a single player third person tower defense game for Windows with an emphasis on player action and strategy. The player will be able to place down turrets in specific spots around the arena which will passively shoot at and damage enemies, but at any point the player can take control of a turret to shoot it himself, granting it new abilities and more power.

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Soul Defender is now out for Windows!

Soul Defender is now out for Windows!

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Welcome to our release announcement! Pop in, sit down, and try our game for a while!

Don't call it a comeback

Don't call it a comeback

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After a significant setback that prevented us from updating last week, we're back with the release right around the corner.

A visual flair

A visual flair

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We're still much more behind on visuals than we'd like to admit but it's coming together!

Turrets Rearmed

Turrets Rearmed

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This time we bring you the last planned major feature in the form of one last turret.

Many UI changes

Many UI changes

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This time we made a lot of changes to the UI! The biggest one being that we actually have one now.

A valiant defender

A valiant defender

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To its friends, it is a protector. To you, it'll be a pain to deal with.

Level modelling and a few animations

Level modelling and a few animations

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The spotlight of this week's update falls on the art and our artist's work in modelling the levels.

The birth of a new turret and the remodelling of an old one

The birth of a new turret and the remodelling of an old one

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This week we admittedly haven't done all that much, many issues came up with some of the planned features, but in the meantime have an early look at a...

Opening public testing for Soul Defender!

Opening public testing for Soul Defender!

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We apologize for our silence the previous week, but we're making it up to all of you with a public build with tons of changes!

Meet your foes!

Meet your foes!

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Been a while since we had an art update. How about we get that fixed here and now?

Get ready for an unstoppable supercharge!

Get ready for an unstoppable supercharge!

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What's that? "Oh you can possess turrets and they have different attacks, but what's stopping me from just sticking to my favorite?" Well allow me to...

With building blocks and shotguns

With building blocks and shotguns

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This week we've gotten a first draft of the first level all set up and implemented a new tower.

Prototype Phase 2 and Art Progress

Prototype Phase 2 and Art Progress

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As we move into the next week of development we have made progress on core mechanics and concept art.

Introduction and Prototype Phase 1

Introduction and Prototype Phase 1

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Our first post here, introducing our game concept and the start of our prototype.