SAMA is a 2D mining puzzle game, released 18th June 2020. You are the AI on board a spaceship that is being held to ransom by a pirate vessel. You have to control your on board aliens and send them to planets in your system to retrieve minerals and items that the pirate requires. There are plenty of enemies and puzzles in your way though, and you need to keep your whits about you to find everything you need. Got get it on Steam now!
After listening to our players we decided to add another difficulty level, 'Zen' mode. We also made it possible to change difficulty on a game you have...
sama update - new difficulty mode 'zen'
We are extremely excited to announce that our 2D puzzle and digging adventure game “Something Ate My Alien” is finally in a complete state and will...
sama hits the stores 18th june!
Looking for something fun to play to take your mind of things? We're very excited to give you a free demo of our 2D digging and puzzle platformer game...
dev blog #12 – demo available
It's been a busy few months, but we're nearly there! Read more about the finishing touches and our plans for our game "Something Ate My Alien".
dev blog #11 - demo coming soon
It’s official, we are nearing the end of development of our game “Something Ate My Alien” and we will be releasing it on the Steam platform in April...
dev blog #10 – release date april 2020
We've been busy the last month implementing changes suggested from our Alpha testers, and we've decided to extend the release date.
dev blog #09 – exciting changes & release date extension
Alpha testing, new sounds and new mechanics! It's been a hectic few weeks, but we've finally got a new Alpha version out. Read out latest blog to see...
dev blog #08 - the mines are alive with the sound of sama
It's been a busy few months at Rokabium Games. Read all about our recent changes, Steam page launch and a brand new Trailer video below.
dev blog #07 – steaming ahead to alpha
This is a blog about the Art work evolution for the game "Something Ate My Alien", and the work that has been done over the past 2 years.
dev blog #06 – art evolution of sama
Back to blogging about our new game "Something Ate My Alien"
dev blog #05 – heading towards alpha
Busy busy busy... Still working hard on our game SAMA. Click to read our latest blog about our development, and be sure to post any feedback or ideas...
dev blog #04 – extending the worlds
The game we are developing "Something Ate My Alien" gets at UI makeover!
dev blog #03 – polishing the ui
We've been working on the Puzzle system in SAMA for a bit now, so here is an article about our progress
puzzle me this – alien logic
Kat is the artist at RoKabium Games, and she has written a blog article about her progress so far on the 'Art' side.
kat's progress blog about our game sama
Dev Blog #02 is about how we created the enemy "Terrator" and implemented him in the game.
dev blog #02 – smoothing a path for terrator
Brief description and concept art of the different planets that you can send your alien to in the game "Something Ate My Alien"
artwork - bitiax solar system
"Something Ate My Alien" is a 2D Mining game currently under development by RoKabium Games. This is an article about the development.
something ate my alien - dev blog
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