• Register

A re-imagined version of the classic Asteroids® as a single or local multiplayer shooter. Dodge and strafe your way to victory against insurmountable odds. Compete on the global Leaderboards using either modern "Twin-stick" or classic "Tank" controls, and see how you stand up to the best pilots.

Post news Report RSS Kamikaze Dynamics + Destructible Cores = Fun Times!

Now destroy thine enemies... in more interesting ways. Introducing destructible enemy power cores, including your own for suicide attacks!!

Posted by on

Watching some videos of the more established players resulted in a conversation about how funny it would be to add kamikaze dynamics to Solaroids:

"Thank you! I like every single aspect of this game. It's wonderful :) One Suggestion: It would be very funny if I could use my spaceship for Kamikaze attacks. In higher Levels, when I loose a life and all my guns, but I do have left some spaceships, it would be very cool if my spaceship would do some serious damage to the enemies, if I hit them with full speed." - Damnax 1985

I little thinking about how it could be incorporated without changing the "rules" of the game to drastically, and this was my response:

"Thank you for the compliments! That’s an interesting idea, kamikaze! I could incorporate speed into damage calculations as a multiplier of sorts. I could also possibly make player ships the only thing that can take out the core of a boss before all peripheral parts have been destroyed. So if the core is exposed you could ram it there and blow the whole thing up for the cost of a life. What do you think?" - Me

Soon I had found time to implement it and it worked pretty well. When moving fast enough, when your ship explodes by hitting some physical object, be it an asteroid, mine, other players when friendly collisions is turned on, or your formidable foes, it will cause your own core to detonate unleashing a shock-wave of molten plasma.

But when you have a hierarchical system of parts that the bosses are made up of, you can't just "blow the whole thing up" and expect everything to be gone. You need to take that things apart!

Destructible Cores

Kamikaze Dynamics + Destructible Cores = fun times!

If you've played Solaroids before, I hope you enjoy the subtle "tricks" and random possibilities this adds during both single player and crazy local co-op sessions. I've tried to load up the game with little details and strategic secrets I've carefully balanced into the game for your discovery. If you haven't tried Solaroids before, give the Free Demo available on the Steam store page a whirl by yourself or with your friends and family and don't forget join the Community Hub. There are many more features on the way including mouse and twin-stick style controls on immediate horizon, and an alternate BETA Branch for both the full game and the demo, and I would love to hear your feedback and suggestions to make it the best Asteroids "clone" available.

Comments
Healstation
Healstation

This has a very Starscape vibe to it. I love it!

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Solaroids: Prologue
Platforms
Windows, Mac, Linux, X360
Developer & Publisher
DynF/X Digital
Engine
Custom
Contact
Send Message
Homepage
Solaroids.com
Release date
Game watch
Follow
Purchase
News
Related Games
Related Groups
DynF/X Digital
DynF/X Digital Developer & Publisher