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«Sol-Ark» - is an indie-project focusing on 2D space faring real-time strategy (RTS) with some Rogue-like and Sand-Box elements. It’s an old-school hand-made flash project

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alexfeature
alexfeature - - 78 comments

Great stuff guys. One bit of criticism that I have is that it's hard to see where my weapons will hit or at least what parts of the enemy ship they are targeting. I would be cool to see markers of where torpedoes or lasers are about to hit. I suppose on the ship overview map you could have hotspots to reflect the same.

I imagine that most of the battles will be viewed at minimum zoom to help with macro-management of weapon systems and ship direction. So having a clear view of what is about to go up in smoke is pretty important :D

As always very exciting to see this game take shape.

- Alex

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AlexMartial Author
AlexMartial - - 73 comments

Hey, Alex! Yeah, you are absolutely right. We keep working on this. We haven't yet begun to polish the GUI and indication system for everything. So, this is only current build demonstration.) Stay tuned.

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