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Software Inc. combines tycoon gameplay with multi-story building mechanics, employee management and a simulated market. It is inspired by games like Game Dev Tycoon, Prison Architect, The Sims and Theme Hospital.

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Going full-time

Going full-time

News 7 comments

Software Inc. has been successful enough that I can start working on it full-time. I compare how the game has changed visually from over a year ago.

Building mechanic replaced

Building mechanic replaced

News 6 comments

A core mechanic of Software Inc. has been replaced due to popular demand. You can now make buildings free form.

Generating a city

Generating a city

Feature 5 comments

I explain how to generate a city with a road system and skyscrapers that light up at night.

Steam Early Access

Steam Early Access

News 9 comments

Software Inc. is releasing on Steam Early Access today! And coffee, why not.

Traffic system

Traffic system

News 7 comments

The latest version of Software Inc. features an entirely new traffic system, which includes being able to build roads and parking for your employees.

Greenlit and alpha

Greenlit and alpha

News 6 comments

Software Inc. has been Greenlit and will move to Steam very soon. A lot of features have been added to move from pre-alpha to alpha 1.

Early access available now

Early access available now

News

You can now buy Software Inc.! Read about the future of Software Inc. and why I chose Early Access.

Pre-alpha 7 - Game mechanic overhaul

Pre-alpha 7 - Game mechanic overhaul

News 1 comment

Pre-alpha 7 has been released and Software Inc. has been mentioned in three articles. I talk about new features and why the full version of the game hasn't...

New demo release

New demo release

News

I've added some new features and they are available in the new version of the Software Inc. demo.

Greenlight and Teaser

Greenlight and Teaser

News 2 comments

I submitted Software Inc. to Steam Greenlight and made a new teaser trailer. I talk a bit about the future.

Walking around realistically

Walking around realistically

Feature 3 comments

In this article, I will go through some changes I made to the pathfinding algorithm in Software Inc., for anyone curious.

Visual upgrade

Visual upgrade

News 5 comments

I bought Unity Pro, overhauled the UI and added some post effects.

Character redesign

Character redesign

News

I redesigned the character model for Software Inc. for the fourth time. I talk a bit about combining meshes using bones. Also, the web demo is now available...

Before and after

Before and after

News 6 comments

I compare pictures of Software Inc. when I began development in June and now. I expect to release a web demo of Software Inc. at the end of October.

Personality traits

Personality traits

News

Each employee in Software Inc. has two personality traits.

Pathfinding on multiple floors

Pathfinding on multiple floors

Feature

Pathfinding in Software Inc. works by having grids in each individual room and then a meta-pathfinding algorithm between each room. Cake.