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About SodaCity

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Steam History


SodaCity is a fictional metropolis where inhabitants are soda cans, dominated by the organized crime, violence and warfare.

You play as Mr. Redd, who’s on a personal vendetta against SodaCity’s organized crime. Mr. Redd is a retired bounty hunter who seeks to avenge his brother’s death, carrying a one-can assault on every single criminal territory until he destroys every one of the city’s bosses.

Steam Features

Experience a modern take on old school game genres:

SodaCity is heavily based on classic beat ‘em ups from the SNES era but the main gameplay mechanic is shooting, so we ended with a shoot ‘em up with the weird, tilted, 2.5D perspective of classic beat ‘em ups.

PC Game SodaCity Official Traile


The level design favored the beat ‘em up half of the game, instead of the entirely side scrolling levels common in shoot ‘em ups. You fight in reduced spaces where enemies come at you from the sides and sometimes from above. Changing the size of the designated fighting area had a big effect on the game difficulty and the effectivity of the different types of weapons.

PC Game SodaCity Official Traile 1


Each play trough is going to be different because the random nature of the enemies spawners. We defined, roughly, the amount of enemies in each section, their hit points, armor level, AI level, spawning position, available weapons and emotional strength; we also focused on making each enemy a real threat. The combination of all the parameters generated dynamic challenges for the player.

Try out 38 upgradeable weapons:

Weapons differentiate themselves by their different stats, which are: Damage, Range, Ammo per clip, reload speed, Rate of Fire. We focused on making every weapon type relevant for different situations.

Screen Shot 2015 11 05 at 7 25 4


Fight your way across 18 levels in 6 different zones:

As you progress through the game, you will dismantle parts of the main crime organization. The difficulty progresses as more “intelligent” and “emotionally” stable enemies appear with more powerful weapons.

Low level enemies:

ObreroGreen shotgun walk 1CholoPurple GSMG fireChinoBlue hg09 walk 2



High level enemies:

BGuardsYellow SOSMGdual walk 0RobotWBlue LRifle fireHoundBrown GRifle walk 2

BusinessBrown TRifle standVillaPurple granadeLauncher walkTrooper1Green shotgundual walk 0


The levels were designed to be beated in shorts amounts of time but offering a great amount of challenge, because of that, we made retrying levels painless.

Overcome 7 boss battles:

Each boss is the leader of an specific crime group. In order to clear a zone you need to beat the corresponding boss.
Boss fights operate as separate levels. Each boss have unique attacks that offer a different type of challenge.

PC Game SodaCity Official Traile 3


Bullet Time!

Each kill has a small probability of activating the bullet time effect, in which time slows down but the player gets to move faster than the enemies, offering an advantage for a limited time. It’s possible to add time by increasing the combo meter.

PC Game SodaCity Official Traile 4


Full controller support:

Because the amount of challenge and the comfort that a controller provides, we recommend to play SodaCity with controller.

Steam Soundtrack

Defining Difficulty in SodaCity

Defining Difficulty in SodaCity

News

When we were designing SodaCity, we had a hard time deciding whether we liked or not the resulting difficulty. We came up with some basic concepts of...

About Tochas Studios, our story

About Tochas Studios, our story

News 2 comments

My name is Rodrigo Flores, I’m a musician and game developer. I’m co-founder of Tochas Studios, a small game studio in Mexico City. I’m going to...

High and Strange! Flash News

High and Strange! Flash News

News

SodaCity Flash News: SodaCity is part of the High and Strange Bundle; First stream by XTGamer; First video review by Puro Games!

Comments
alejandrosantiago Creator
alejandrosantiago

SodaCity was released on Steam!
Store.steampowered.com

Reply Good karma+1 vote
alejandrosantiago Creator
alejandrosantiago

SodaCity has been Greenlit!!! We will post the Steam release date soon! Stay tuned!

Reply Good karma+1 vote
alejandrosantiago Creator
alejandrosantiago

SodaCity among other 8 games is part of the "High and Strange" Bundle!
Groupees.com

Check it out NOW!

Reply Good karma+1 vote
alejandrosantiago Creator
alejandrosantiago

We are excited to tell you that SodaCity is now available at IndieGameStand! Check it out! Indiegamestand.com

Reply Good karma+1 vote
alejandrosantiago Creator
alejandrosantiago

You can now get SodaCity at itch.io!
Tochasstudios.itch.io

Reply Good karma+1 vote
alejandrosantiago Creator
alejandrosantiago

We started our Greenlight campaign! help us get to the Top 100! Steamcommunity.com

Reply Good karma+1 vote
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SodaCity
Platforms
Windows, Mac
Developer & Publisher
Tochas Studios
Engine
Unity
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Style
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Arcade
Theme
Mafia
Players
Single Player
Project
Indie
Twitter

RT @TuathaDanaan: @Banorte_mx "Banorte: el Banco Ineficiente de México", >90min en sucursal, cliente preferente y nunca me atendieron para un cambio de token

Sep 30 2017 by dr_m_sodacity

#gamedev Implemented: AI agents will use market stats to decide buy and sell thresholds

Dec 13 2016 by tochasstudios

#gamedev Implemented: Market Stats historical records

Dec 9 2016 by tochasstudios

#gamedev Implemented: Product Market info (transaction stats) Missing Changes Fixed: Exception when trying to buy an invalid offer Fixed:

Dec 6 2016 by tochasstudios

#gamedev Fixed: NullException when placing an invalid ProductOrder Implemented: Producer agent

Dec 3 2016 by tochasstudios

RT @TochasStudios: #gamedev Implemented: Producer AI agent and components

Dec 2 2016 by floresfemat

#gamedev Implemented: Producer AI agent and components

Dec 2 2016 by tochasstudios

Una excelente respuesta al echo de que el 30% de juegos en steam se publicaron en 2016: Reddit.com Reddit.com

Dec 2 2016 by floresfemat

El indiepocalypse Vol. 2: Reddit.com Reddit.com

Dec 2 2016 by floresfemat

#gamedev Fixed: Publish offer with ammount = 0 and ItemCount = 0 Implemented: Default behaviour actions

Dec 1 2016 by tochasstudios

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