• Register

Snail Storm is a 2D hybrid side scrolling shooter mixed with combo based, trick performance gameplay. What does that even mean? Well, it's heavily influenced by Tony Hawk's Pro Skater, except instead of performing tricks on a skateboard, you're blowing stuff up...and a snail. There's rail sliding, spinning, combo-tallying, and tons of unique weapons.

Snail Storm wears its influences proudly on its sleeve (if it had a sleeve?). BulletStorm, THPS, SSX, and Jet Set Radio, Luftrausers, and DownWell, just to name a few. I tried mixing my favorite concepts of these games to create something unique. Still in early release, I'm listening to any and all comments about how to make this game better. Scroll all the way down for the itch.io link (it's pay what you want!)

3/1/2016 "New Month, New Weapons, New Level Build"

  • ​Added Grenade Launcher Weapon
  • Added Turret Weapon
  • Added new level "UnderGrowth04"
    • Addressing some issues I came across in an excellently written review
  • ​Made it so you have to be holding Jump button to rail slide
    • This also addresses some great feedback, making it so you don't rail slide on accident so much
  • ​Fixed some bugs with Charge / Slow Mo and Super Arts
  • Fixed some Oooooooold bugs with Lash and general movement

2/26/2016 "Leap Build":

  • Added Super Arts. Heck yeah!
    • Super bar is the magenta bar at the top middle of the screen
    • Fill it by doing combos, especially Rare and Finishers!
    • Spinning fills the Super meter, so Always. Be. Spinning.
      • But remember to land smoothly!
  • End of game is less buggy. Bullets don't collide, enemies don't continue to shoot
  • Fixed some bugs with the Mortle AI. Now you can snatch him out of the ground, and beat the crap out of him for hiding in the first place

2/23/2016 Build:

  • Added new weapon selection interface
  • Removed weapon pickups from level
    • You now pick the weapon before the level and stick with it
  • Removed unnecessary dying state for the player. Now, if you get hit, you don't lose your weapon, but your combo is broken
  • Added new level selection interface. Also, instead of tracking top 10 high scores across all levels, we now track the top score per level
  • Game is much more fun this way! What do you think?

2/18/2016 "Happy Layoffs" Build

  • Just slight polish
  • Level and enemy tweaks
  • Tutorial Tweaks
  • Added an icon (though it doesn't seem to work?)

2/8/2016 New Build:

  • Added 2 new levels
  • Added more SFX everywhere. It's placeholder!
  • Added Rail system: Press the direction you want to slide when colliding with a rail to grind it
  • Added Manual Spinning / Rotation: Press either Shoulder Button or Q/E to rotate in mid air. Make sure to nail the landing, it effects your score!
  • Added Link: Press Down while landing to link a combo
  • Removed Combo drops. They were weird and distracting
  • Removed some penalties that broke combos. Didn't make sense.

1280 X 720 recommend resolution

Move / Aim: Left Analog Stick / WASD and Mouse

Shoot: X Button / Left Mouse Button

Jump: A Button / Space or W

Dash / Charge: B Button / Right Mouse Button

Lash: Y Button / Middle Mouse Button

Rotate: Shoulder Buttons / Q or E

Grind Rails: Hold a direction + Jump when colliding with rail

Link Combo: Hold down when landing

Watch enemies closely to see what state they are in:

White = Shielded: Dash, Lash, or Head Stomp these guys to break their armor.

Red = Mushy: Shoot these guys to inflict serious damage.

Yellow = Outta Here: Finish these guys with Dash, Lash, or Head Stomps to build combos and score points! Also, shoot them to inflict extra Pain for extra Points!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Embed Buttons

To promote Snail Storm and grow its popularity (top games), use the embed code provided on your homepage, blog, forums and elsewhere you desire. Or try our widget.

Snail Storm
Snail Storm
Snail Storm
Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Comments
dwiga
dwiga

awesome game

Reply Good karma Bad karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

You may also like
Hotaru

Hotaru

Arcade

Help Hotaru, the firefly, avoid the bugs! Play now on your browser or phone!

Janga

Janga

Arcade

The 360° exhilarating gardening game in space: Explore a colorful open world that defies the laws of gravity, create mountains and rainforests with surprising...

Holey Moley

Holey Moley

Arcade

A fun little arcade game with a spelunking mole. Avoid the rocks and see how low you can go!

Wonderfish Ocean Adventure

Wonderfish Ocean Adventure

Arcade

The game consist to guide our hero Wonderfish trought the 20 levels to rescue her beloved Blackyfinn, who has been kidnapped by an abbysal monster. It's...

Melon Truck HD: Holiday Edition

Melon Truck HD: Holiday Edition

Arcade

★★★◌○● Featured in iPhoneLife Magazine Sept/Oct 2011 issue under 'Great Physics Games' ●○◌★★★ New Holiday Edition! Shoot snowmen...

Lumberwhack: Defend the Wild

Lumberwhack: Defend the Wild

Arcade

Get ready to battle the vicious, mustache-loving lumberjacks who have invaded your forest! *Lumberwhack features addictive gameplay and challenges that...

Follow Profile
Icon
Snail Storm
Platforms
Windows
Creator
snarge7781
Engine
Unity
Contact
Send Message
Release date
Game watch
Follow
Share
Community Rating

Average

-

0 votes submitted.

You Say

-

Ratings closed.

Style
Genre
Arcade
Theme
Nature
Players
Single Player
Project
Indie
Twitter

Latest tweets from @snarge

RT @lukeisamazing: yay! T.co

21hours ago

RT @illugion: Working on a visual overhaul of the game. You might recognize those bricks from before hahah #pixelart #gamedev T.co

21hours ago

RT @itchio: Mythic Ocean: Teach the gods to create a better universe - or mess it all up. Your choices will shape the cosmos.… T.co

21hours ago

RT @hoorkgames: Goodbye wacky orange room 😢 Hello muddy green room 😀 #gamedev #IndieGameDev #indiegames #unity3d #madewithunityT.co

Sep 21 2020

RT @EdibleToaster: Unity3D peeps, i saw this on humble bundle. How is it? Databox.doorfortyfour.com I have a data import solution I wro… T.co

Sep 21 2020

RT @Lycomorpha: I haven't had much time to add comments to this atm bc *gestures at life mayhem* But do want to add 3 things; 1) I… T.co

Sep 21 2020

RT @Derek_Lieu: I made a YouTube video with a 689 word script with 3.5 minutes of content. It’s about why listing feature quantiti… T.co

Sep 21 2020

RT @ChatonLaser: This Bomb Witch prints set is gonna be cute as heck I'm tellin you 💣 T.co

Sep 21 2020

Statistics
Visits
600 (1 today)
Last Update
Watchers
1 member