Our second game, Slizer: Strategy (working title) has just been announced and the current version is available on the Slizer company page of IndieDB. Slizer:Strategy is a real time sci-fi strategy game with symbolic graphics to simulate a tactical commander's console screen for commanding units on the battlefield. There are currently two levels, a planning stage, four controllable units with two abbilities, three enemy units, and working AI with almost full RTS controls.
The game features slow moving spacecraft including a mothership and several fighters, as well as missiles and lasers. If you're interested, please head to Indiedb.com to try the game. Any constructive criticism is highly appreciated!