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Skylimit Tycoon is a management and simulation game where you build a complex that might end up in a skyscraper or a shopping mall. Skylimit Tycoon will be released as a single player game and you will be able to run different scenarios at various difficulty.

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Skylimit Tycoon - First step of Graphics redesign complete, more to come

Skylimit Tycoon - First step of Graphics redesign complete, more to come

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Development has restarted. We needed some more insperation to continue writing the game, so we played some other games instead for some time. We have...

Skylimit Tycoon - Graphics engine redesign, AI

Skylimit Tycoon - Graphics engine redesign, AI

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The graphics engine has been redesigned and we have started to implement behaviour for people. Some additional models has been added for restaurants and...

Skylimit Tycoon - Entrances, outdoor items and apartments

Skylimit Tycoon - Entrances, outdoor items and apartments

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New things in Skylimit Tycoon are the support for placing entrances and outdoor items. Implementation of the world economy has started and it's now possible...

Skylimit Tycoon - JavaScript, modding and lighting

Skylimit Tycoon - JavaScript, modding and lighting

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Office and shop are two new room types that have been added to Skylimit Tycoon. The lobby light is now automatically adjusted as you expand your floor...

Skylimit Tycoon - Lighting, escalators and mod editor

Skylimit Tycoon - Lighting, escalators and mod editor

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This is the latest that has been added to Skylimit Tycoon. The Mod Editor is now capable of importing and converting models. We have added animated escalators...

Skylimit Tycoon - Doors, music, models and more

Skylimit Tycoon - Doors, music, models and more

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We've added doors, elevator door frames, stairs, environment sound effects and music since last update. The internal 0.1.0 release is still a couple of...

Skylimit Tycoon - Elevators and more pathfinding

Skylimit Tycoon - Elevators and more pathfinding

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We've been working more on pathfinding and is now extending it to vertical travel with elevators. Our population is getting hungry and is looking for...

Skylimit Tycoon - Path finding and user interface

Skylimit Tycoon - Path finding and user interface

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Welcome to the fifth development log. The summer vacation is over, so our development is going a bit slower than previous weeks. But there has been a...

Skylimit Tycoon - The window to the world

Skylimit Tycoon - The window to the world

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We have been quite busy implementing new features the past week; it looks more and more like a building. We've implemented window frame, door frame and...

Skylimit Tycoon - High level features revealed

Skylimit Tycoon - High level features revealed

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Now the first thing to bare in mind is that our main inspiration actually comes from SimTower. Now you might say: "SimTower is a 2D game". Yes you are...

Skylimit Tycoon - Taken to a whole new level

Skylimit Tycoon - Taken to a whole new level

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We've made really good development progress this week! We've previously been doing quite a lot of background programming for a couple of weeks, but it's...