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Siralim is a creature-taming RPG with roguelike elements and a retro aesthetic. You are the king (or queen!) of Siralim, a thriving kingdom that relies on its ruler for protection and economic stability. You will travel through an endless number of randomly generated dungeons and complete randomly generated quests. Summon over 300 unique creatures to fight by your side, and cast over 100 spells to aid your creatures in combat. While doing so, you can upgrade your castle to unlock new rooms and features, and entice new citizens to move to the kingdom.

Post news Report RSS Siralim is now available for Mac!

In addition to Windows and Android, you can now play Siralim on Mac. Read on for details.

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We are pleased to announce that Siralim is now available for Mac. You can try a free demo by visiting our IndieDB downloads page, and if you like the game you can always purchase it from our website. Note that the Windows and Mac versions are cross-platform, meaning you only need to buy one to play both versions of the game.

In other news, a new update has been pushed. The changelog can be found below. Have a good weekend, everyone!

GENERAL
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- Added support for devices that run a 15.9 : 9 aspect ratio (such as 1360x768).
- Several optimizations to make the game run more smoothly on all devices.

ANDROID
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- Added smart touchscreen controls.
- When a message box appears, the controls are hidden automatically, and you can tap anywhere on the screen to proceed through the message.
- When a menu or important screen is opened, the controls become more transparent so you can more easily read the information.

USER INTERFACE
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- The options menu now only displays options that can be used by your operating system.
- The name chooser is now more intelligent and easier to see.

BUG/CRASH FIXES
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- Resolved an issue where a keypress could persist indefinitely if the game window lost focus.
- Fixed a bug that caused power to be used for construction rituals even when the ritual shouldn't have costed any power.
- Fixed a bug on some devices that caused the graphics to appear stretched.
- Fixed a bug with Creature Permadeath mode where Damaos would give you a free creature before completing the first Castle Quest.
- Fixed a bug with Hardcore mode that prevented the game from saving.
- Fixed a bug on Android devices that caused the "Save & Exit" menu option to not properly save the game on certain devices.

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