Silver Symbiosis: The problem is that the branching storyline makes it hard to give a particular one in any detail, but to sum it all up a machine malfunctioned and ripped holes in the space/time continuum and between alternate realities, including Heaven and Hell. In addition to mortal creatures coming through and trying to get home, raid, or establish trade routes, Satan is also trying to come through and he is sending his soldiers through ahead of him. You need to eliminate any and all demons you encounter and find the portal to Hell, defeat Satan in all 3 of his forms, and seal the portal in order to save ALL worlds. Core statement: The game is about character development through a combination of both combat AND negotiation. Feature set: 3 in-depth skill-sets affecting both combat and environment Personal: impacting survival on the world-map as well as negotiations with NPCs Psionic: Primary combat and some movement Fusion: Advanced combat, some movement, and some environmen
I have started doing webcasts/video dev journals. I apologize for the poor quality of the video but until I can upgrade the camera it is that or nothing...
new webcasts
On our DeviantArt page we are holding a contest to come up with the new cover art for Silver Symbiosis. The winner will get their idea used as the game's...
cover-art remake - contest
We now have 2 3D Modelers and a web-designer which completes our core team! This means that progress will begin to show shortly and we will soon have...
our core team is complete!
Our programmer has approached me with a change of plans, instead of using Unity he wants to do a custom build.
change of plans
We have a job ad out on here for both a 3D Artist/Animator and a Unity Programmer/Coder Still waiting on replies to either one. Basically development...
temporarily stalled...
I have been in negotiation with some cosplayers to go as characters/creatures from "Silver Symbiosis"...
promoting via cosplay
Some sound effects, voices, and music for the game. No guarantee that they will find their way into the final version though.
sounds
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