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Silent Station is an indie 2D science fiction horror game in which the player must explore a derelict space station, learn clues as to its fate, and escape back to their ship. Hindering the player in their attempt to uncover the mysteries of the station are several shadowy enemies that will stalk and give chase to the player. Ammo is scarce, so the player must make crucial fight or flight decisions as they are constantly hounded by a relentless enemy presence. The layout of the space station is randomly generated, so every play experience will be unique. Uncover the map as you explore new areas of the station, and take note of important areas that you may have to access later. Get in. Get out. Try not to die.

Post news Report RSS Silent Station is Released

Silent Station: Screaming in a Vacuum, the survival horror roguelike game, has been officially released to several platforms including Windows 8, Windows phones, and Android phones.

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After some months of struggle (not to mention producing and releasing a completely separate game in the meantime), Silent Station: Screaming in a Vacuum has finally been released to multiple platforms. From conception to delivery, Silent Station has evolved from being a simplistic horror toy to a richly featured survival horror roguelike. I'm very proud about the end result of this long development journey.

Naturally, with ongoing development wrapped up, that can only mean that the promotional phase of the project is in full swing. That in turn means cool new media, like this hot new release trailer:


Two fantastic artists were commissioned for character design work during the production of Silent Station, which greatly helped to bring the overall artistic quality of the game a long way from the placeholder programmer art of the early alpha builds. As you can see, the completed revision of the player character's design looks very sleek, bright, and futuristic:

Player

By contrast, the designs of the deranged space station enemies are much more frenetic, dark, and rustic looking:

Deranged research scientist

All of this artwork comes together to provide the moody, intense atmosphere of the game that will hopefully keep players feeling hunted and unsafe.

In game shot of attacking enemies

The development of Silent Station, being only my second full game, has been a great learning experience for me. Stay tuned for a detailed postmortem analysis which will include all the little lessons I learned throughout this development effort.

Silent Station is available now on all Android devices, Windows phones and tablets, and Windows 8 desktops.

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Silent Station: Screaming in a Vacuum
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Handshakes
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Unity
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