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Signs of Life is a 2D sci-fi platformer game set in a sandbox. It is designed from the ground up to support drop in/drop out online co-op. Explore procedurally generated worlds full of meaningful handcrafted and procedurally generated content and a wide variety of creatures, some of which don't even want to kill you and eat your corpse. You’ll hunt monsters, gather resources, craft weapons, armor and gadgets, cook the innards of the various creatures you encounter and if you have some time left over maybe you can try and save humanity.

Post news Report RSS Signs of Life Update 0.45

Hey folks, I have a small update for ya. Normally I'd hold off until we had a more substantial update ready, but we found a bug with the item details that would occasionally cause items to get removed when you attempted to split a stack so we went ahead and pushed out what we had so far. We also made some balance changes to picks and guns which should make fighting armored creatures a bit less annoying, but we may still need to raise their health amounts to make up for the change, so let us know

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Hey folks, I have a small update for ya. Normally I'd hold off until we had a more substantial update ready, but we found a bug with the item details that would occasionally cause items to get removed when you attempted to split a stack so we went ahead and pushed out what we had so far. We also made some balance changes to picks and guns which should make fighting armored creatures a bit less annoying, but we may still need to raise their health amounts to make up for the change, so let us know what you think.

New Content

  • Added a trash container that holds deleted items until you leave the game. This should be useful if you accidentally delete an item.

UI Changes

  • You should no longer open the key item pouch through other containers when you right click
  • Fixed some graphical weirdness with equipping items in the MEG menu with right click

Gameplay Changes

  • You can now dig multiple background blocks simultaneously with the proper upgrades (Meant to be in the last update, but its here now!)
  • Pick damage reduced, but picks now pierce through armored creatures
  • Most bullets (not shotgun pellets) now partially pierce armored creatures (reduce armor by half)
  • You can no longer equip batteries from power sockets menus.

Bug Fixes

  • Fixed an issue with the item detail popup buttons (items getting deleted when split, etc)
  • Fixed a bug that would cause basic smelters to pause their progress
  • Fixed beds not making you go to sleep
  • Fixed some minor tooltip issues
  • Fixed some dupes/issues with the crafting/build menus
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