Siege of Inaolia, The first game from Riftwalker Ltd, intends to put survival games on the map by offering a refined and fresh experience in the form of a game that pays heavy attention to story as well as a high replay value by means of dynamic combat, a game that promotes skill over spam while remaining easy to pick up. Set in the Dark Fantasy world of Ilastria, a world plagued by wars and magic as well as the orcs and their kin, you control one of three unlikely heroes in their struggle to survive within the ancient fortress of Inaolia, a task that they soon come to learn, has the very fate of the world in the balance.
Our newest concept artist, Adam Miconi, has been shedding blood, sweat and tears to finally complete an early look at our newest Survival Arena!
I find it amusing their is actual bone for the right eye giving that squinty look. :D
Will this Survival Arena have perilous drops/walkways. Like Demon Souls in the Queen's Castle, you can be knocked off while knocking your opponents off into oblivion.
And I hope those flesh mouths try to grab you off platforms!
We definitely want to have dropping off be a feature!
That's a neat idea! Might attempt to do that!