As of today, Shi No Mori is now v0.2! Here is a changelist:
- Added New Enemy
- Increased Optimization (Low-end machines should run optimally at Medium quality)
- Added 3D Assets
- Improved Main Menu
You might be wondering why i'm posting this but I'm not releasing a public alpha, well the answer is to get you excited for the full game! Listing all of the changes will get you accustomed to how a game is made plus inform you of what's going to be in the game :)
I hope everyone is okay~