As of now, development for this game is full-swing. I've just graduated from high school and I have a free summer so far, so my team and I are going to put as much work as we can into the development of this game. We decided with modeling every single model, followed by texturing, and then animation. Scripting the game itself will come last.
As of this post, all of the vehicles for the Descendants faction are complete, and I'm moving on to another faction.
A good RTS needs a good team, and while this team is small, it is a solid, hard-working group. So without further ado, this is our team:
Grant Landry - Concept Artist, QA Tester, World Designer
Julien Huval (TheDarkHand here on IndieDB) - Concept Artist, Lore Writer, Story Designer
Oliver Lear - Composer/Musician
Jack Laborde (me, jackelalien) - Modeler, Programmer, Designer
Our vision for this game is like the Total War series, except combining traditional RTS elements, RPG elements, and hopefully other ideas to make this game unique. We look forward to making this project, and I'll keep updating this news feed on the progress we are making!