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Shattered Realms: Mortal Tale is a turn based rpg with a focus on a world overcome by war and destruction at the hands of the Lord of Death, who the main hero has escaped from but must now save his/her soul by fighting the various creatures that terrorize the land and ever extending the limited time you have to live, else the grip of the Death Curse shall tighten. An open world in which time is your only constraint, customize your hero and influence the world to your liking. All endings are canon, and multiple paths and times exist within this world. Currently one one race is playable, but a maximum of two races are on the table, and with four class variants for each gender, there are at least 16 total designs for the main character. A public demo is in active production.

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Tech Demo v 1.0.3

Tech Demo v 1.0.3

News

The latest update of Shattered Realms: Mortal Tale is here! 1.0.3 Adversity brings a slew of new content to the game including formal sidequests and new...

Weekly Devlog #2 Hanaru Near Completion and 1.0.2 Info

Weekly Devlog #2 Hanaru Near Completion and 1.0.2 Info

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With the progress of Hanaru proceeding remarkably, we're looking toward the semi near arrival of the next patch, 1.0.2, which will add the Underworld...

Weekly Devlog #1 Hanaru In Progress

Weekly Devlog #1 Hanaru In Progress

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This week we have nearly completed the Underworld and have started work on the first town, Hanaru. Here's all of our current progress and what we look...

SR:MT Engine Update and Tech Demo

SR:MT Engine Update and Tech Demo

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The game is updated to a new engine and a Tech Demo has been made available to test new mechanics, looking for feedback and thoughts.

Shattered Realms: Mortal Tale Demo Version 0.6 Release

Shattered Realms: Mortal Tale Demo Version 0.6 Release

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After several long months, Chapter 2 is released and ready for public play.

Chapter 2 Release and Private Playtest

Chapter 2 Release and Private Playtest

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We're proud to announce that we are finally beginning the Private Playtest for Chapter 2, and announcing when the public version of the game will go live...

Chapter 2 Version 0.6.1 Development Details

Chapter 2 Version 0.6.1 Development Details

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We discuss the in depth plans for the still in progress Chapter 2 Version 0.6.1, and what you can expect to see from us during that time.

Patch 0.5.5 And Future Plans

Patch 0.5.5 And Future Plans

News

Today's article discusses the download of Patch 0.5.5 and our future plans for the next few months.

Version 0.5.1: The Cultists Emerge Update

Version 0.5.1: The Cultists Emerge Update

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The latest update for Shattered Realms: Mortal Tale has released! A full version log is provided! The end of the Chapter 1 storyline has arrived at last!

Version 0.4.0 [The Ancient Forest Update]

Version 0.4.0 [The Ancient Forest Update]

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The full version of Version 0.4.0 has been released, adding an additional hour of game time to the story!

Version 0.3.1: The Accidental Update

Version 0.3.1: The Accidental Update

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Part of the Ancient Forest Update was released early last night by accident, here's a head's up to know what's been added and what you should probably...

Shattered Realms: Mortal Tale Demo Version 0.3

Shattered Realms: Mortal Tale Demo Version 0.3

News

The public demo of Shattered Realms: Mortal Tale is live!

SR:MT Demo Further Information

SR:MT Demo Further Information

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The official demo is due for completion this week, and the official story for the demo is released!

Private Playtest Update Inbound

Private Playtest Update Inbound

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A new Private Playtest is almost ready, and we have some new screenshots and battlers to show off!

Shattered Realms: Mortal Tale Demo

Shattered Realms: Mortal Tale Demo

News

The official demo of the game is almost ready, currently it has a Preview edition, once work on the Demo itself is done, a public download will be uploaded...

Changes to SR:MT #1: Introduction

Changes to SR:MT #1: Introduction

News

A list of changes made over the past weeks/months in concerns to the game's introduction and tutorial sequence.

Dev Log # 2

Dev Log # 2

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The Content Drought is on the way out and we have a lot of news to report in the second dev log, including a group of new features and fixes we've done...

Public Demo Date Delay

Public Demo Date Delay

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The game's public demo is getting a push back to a later date to allow for more development time on the storyline and bug fixing.

The Monster Update Patch is Live

The Monster Update Patch is Live

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The final main update for the Private Playtest has been uploaded to the axisofdestruction website, and we are looking to get more feedback while we work...

Public Demo Date

Public Demo Date

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Confirmation on the first demo release date for 6/25/2015, general project news.

The Monster Update - Final Patch

The Monster Update - Final Patch

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The Monster Update is in development, a patch focused on monster appearance and tactics updates. It will be the final patch of the private playtest before...

Shattered Realms Private Playtesting Begins Today!

Shattered Realms Private Playtesting Begins Today!

News

Shattered Realms: Mortal Tale Private Playtests are starting today! Information on how to try the game can be found in this article.

SR:MT Development Log #1

SR:MT Development Log #1

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Today's daily devlog about the progress of Shattered Realms: Mortal Tale. Includes a list of improvements, bugs, and features, as well as upcoming tasks...

Current Features and Progress

Current Features and Progress

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A list of the project's currently completed and in development features.

Game Battlers In Production

Game Battlers In Production

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Game Dev Log. We're now working on battlers for the game.

Development - Build 1

Development - Build 1

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Dev Log: AoDLegacy. I talk about the current status of how Build 1 is coming along, as well as things to do and things I've already managed to accomplish...