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Shattered Realms: Mortal Tale is a turn based rpg with a focus on a world overcome by war and destruction at the hands of the Lord of Death, who the main hero has escaped from but must now save his/her soul by fighting the various creatures that terrorize the land and ever extending the limited time you have to live, else the grip of the Death Curse shall tighten. An open world in which time is your only constraint, customize your hero and influence the world to your liking. All endings are canon, and multiple paths and times exist within this world. Currently one one race is playable, but a maximum of two races are on the table, and with four class variants for each gender, there are at least 16 total designs for the main character. A public demo is in active production.

Forum Thread
Demo News (Games : Shattered Realms: Mortal Tale : Forum : Alpha and Demos : Demo News) Locked
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Jan 31 2016 Anchor

This thread is to be used for updates for the Demos as well as Playtesting News. Updates to this forum thread are mostly for news, though I will accept questions and comments regarding said news topics.

Current Build

Version 0.0.0 (Private Preview Edition, projected length: 15+ minutes)

Upcoming Build

Version 1.0.0 (Public Demo Edition 1.0.0, Chapter 1 Part 1: 1 Hour+)

Planned Content

Chapter 1 Part 1

  • Hanaru Village
  • Ancient Forest
  • Orc Caves
  • Forest Tower
  • Central Ancient Hills
  • Sacred Valley
  • Mountains of the Veil
  • Whisperwind Gorge
  • Pito Caverns
  • Undercragg
  • Chamber of the Wolf
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