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What is Shardscape?

Shardscape is a 3d platformer where the objective is to collect the shards at the end of every level aswell as trying to get the quickest time as possible.

What is the state of the game?

Shardscape is currently in development with no planned release date yet. Once the game is released I am planning on release regular content updates and patches.

Want to keep up with development?

Make sure to join our Discord server for regular updates and the Devlog section for major changes.

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Initial Devlog - 0.5


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Hey everyone, this is the first devlog for ShardScape, a fair amount has been done since I first planned this project and I’m happy to start sharing it to you all. Please note that this will also be posted on itch.io and our Discord Server, so if this isn’t the ideal place for you to keep up to date I’d recommend you check out those other options. Anyway I’m still getting down the main parts of the game and hope to start level designing soon, I will list all the stuff I’ve done so far below.

  • Basic movement (running, jumping, walking and wall running)
  • Level timer
  • Basic set of models to use in testing
  • Begun main menu

Here is a video of recent gameplay (a lot is subject to change)

Id also like to give a big thanks to Moew for composing an OST for the game, that’s it from me today. Thanks for tuning in!

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Latest tweets from @phantomworkdev

There finally is a public demo available for ShardScape! Check it out here and give feedback… T.co

Aug 28 2022

Photo from ShardScape 0.8, devlog will be released soon! #gamdev #GodotEngine #madewithgodot T.co

Jul 19 2022

Hey there, I am looking for people who own a mac to test my game I’m working. If you do own one and would like to t… T.co

Jun 22 2022

The new Shardscape Devlog is out! Sorry for release the Devlog one month late haha Phantomworkstudios.itch.io #gamedevT.co

May 24 2022

Teaser of the placeholder main menu I’ve made for Shardscape, feedback is welcome! #indiedev #madewithgodot #godotT.co

May 1 2022

RT @ThisWeekInGodot: Hi everyone, sorry for missing last week, I went into a little break, but here is issue #69 😊 @godotengineT.co

Mar 14 2022