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Shape of the World is an ephemeral first-person exploration game where the world grows around you in a procedurally populated environment. Exploration is about intentionally getting lost and the joy of being found again. Your presence is the driving force behind the evolving environment as you establish permanent monuments to mark your way. Without your presence, will the forest still come alive?

Post news Report RSS Shape of the World launch trailer, release date and demo

Shape of the World is set be released on Steam and PS4 on June 5th and on Xbox One and Switch the 6th. New trailer and demo available in the meantime!

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Heya there,

Hope everything is going well for you! Here, I’m preparing to release the game… in less than two weeks now. 5th of June for the Steam and Ps4 version, 6th of June for XboxOne and Switch builds, 4 years after the beginning of this adventure. Damn!

The launch trailer is here:

If you’re interested, I’m releasing a short demo of the game in the wild on Gamejolt. It’s only the first level, but it’ should give you a fairly good idea! If you do play, don’t hesitate to let me know and give me some feedback here.

Here is the link

My friend and sound designer Brent Silk has also made the soundtrack available on Bandcamp. Give it a listen, it’s honestly amazing.

Take care,
Stu.

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Shape of the World
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Windows, XONE
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HollowTree
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