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Shallow Space is a 3D Real Time Strategy game inspired by Nexus: The Jupiter incident and Homeworld. Shallow Space focuses on organised mass RTS space combat in a fully 3D environment. Ships in Shallow Space are nearly always grouped into Flotillas and Wings, and orders issued to these structures cascade to the subordinate members. Rather than stressing out clicking on the units or dragging selection boxes during the heat of battle, standing orders are issued in advance leaving you to zoom around, activating abilities and arranging support and reinforcements. Should the tide turn in battle traditional control is still available.

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Report RSS Sneak peek at zones, scanning and revised combat
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Description

ALPHA FOOTAGE - The journey continues...

We received so much great feedback from the Early Access that we've overhauled many of the games mechanics! Since the previous alpha we've added: Physics based movement, procedurally generated environments, multiple zone system (with multiple planets coming,) procedurally generated weapons and modules (ala Borderlands style loot) an inventory system including special mine-able and refinable material to be used to build ships and stations. Tip of the iceberg really, all coming soon in a gigantic Open-world Overhaul update!