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Multiplayer / Singleplayer Top-Down Shooter, configured for team play in completely destructible randomly generated world, consisting of several layers.

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Shadow of Conquest in GreenLight. I hope that my project deserves to get one of Last GreenLit. Thank you :]

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Hello every one!

I'm working on the 3rd person shooter with support total distractions, torn limbs (moderately or maybe not), changing time of day and command play with Friends.

In the last I give all the best maximum what I can. We have Singleplayer (play with bots), Multiplayer with players from session, Split-screen and Split-Screen on the multiplayer servers. Sounds absurd, but when I want to play in BF with friend on the one screen, this is't enough.

Kits

Also, I tried to made a lots of equipment combinations for building your own game tactics (Medkits, ammo, invisibility, decoys, etc.)

Terrain

You can to use a Jetpack (the ability to move between parallel levels)

second floor

I hope that my project deserves to get one of Last GreenLit :))

Please support me in GreenLigth:


Thank you and Pew Pew

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