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Shadow Heroes is an online game where players from around the world compete in epic battles with hundreds of units using weapons, magic and tactics. Yours is the role of commander, responsible for preparing your troops and leading them to war. Can you find the enemy's weak spot and exploit it? React fast enough to counter your opponent's strategy? Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat. Without knowledge of what lies ahead, how can you prepare for battle?

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We would love to get more of the community involved with the project and welcome all forms of criticism. Our goal is not just to make a game "we" want, but something that everyone would like.

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Since we have started our Kickstarter, we have gained a lot of momentum. Our Facebook page has grown and we started releasing daily flash fictions to share what the world of Hendrika entails. Because of the feedback we have been gathering, we believe that we are not properly conveying what Shadow Heroes is or why we are making it. As a result, we have chosen to temporarily take down the Shadow Heroes crowdfunding campaigns on Kickstarter.

This is only temporary and we will be re-launching the Kickstarter as soon as we put together a new video. This will include a segment explaining why we are making this game, loads more gameplay and lots of explosions.

While explosions are a must in almost every game, we would also appreciate community feedback in regards to what we have currently conveyed. We don't want people to feel that their opinions don't matter.

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