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In this unique Tower Defense, you will travel through William’s mind in a colored and dreamlike universe, made of a mix of pieces of memories, emotions and feelings. Will you be able to drive the fog of oblivion away and help the boy recover his memory? Your many companions’ light will be your best ally in this world distorted by fear and mystery. Key Features: A uniquely Tower Defense, A captivating reversed narrative, Great freedom of action and tactics, A gorgeous procedural fog, Awesome Boss fights

RSS Reviews  (0 - 10 of 47)

The story is interesting and the gameplay is fun and challenging. Shad’O manages to give the game a unique atmosphere and presentation and I love this game for that! Good job!

A french Tower Defense with poetry and sensitivity, into a nice designed world.

Disappointed, disappointed, disappointed..... I don't have other words to express my disappointment. All the videos were tempting, screenshots were attractive, key features were original. The game is far below my expectations: the gameplay is not well-ordered, the story is not very interesting, the dubbing is quite average, I sweated blood to play the game, the fog donesn't bring much to the game. On the other hand, the companions are cute, the whole atmosphere is out of the ordinary for a TD, but these are not enough to produce a good game....

Just started playing this, and pretty satisfied so far. I am a fan of Tower Defense, and while Shad'O doesn't necessarily bring much new to the genre, it's a solid and extremely polished offering with a wonderful surreal setting, and great sound design.

Fans of the genre should definitely check it out.

This game always seems to be greeted with a universal "meh", and I truly don't understand why. I think its quite charming, and at times very challenging.
I see no reason it doesn't deserve slightly higher scores than it tends to receive.

Great art style :)

6

dark_matter_mobius says

May contain spoilers Agree Disagree

I'm going to confess I'm not very far into this game. I just beat the first boss, but I already know there are some elements I like and some I dislike.

The good:

Art is great with this game. I like the 'companions' look.

The bad:
The Story
While I like the fact that we seem to be in the kid's head, I never really connect with the characters early on. I'm given no cause to connect. He's a kid, he obviously has had something tramatic happen to him, which he cannot remember anything about, but the presentation just leaves me going, "Eh? Why should I care?"
This might be because the enemy is forgetfulness. That kind of enemy might have more weight if our main character were an elderly person rather than a child.

Characters
Teddy Bear- While the Teddy is a nice touch, I feel it is inappropriate for this story. I'd much rather our narrator jump between the kid's parents, thus adding more depth and a sense of urgency to the child's situation.

Companions- While I like the art and design behind the companions, I just don't feel that they should be in this world. Maybe if we were given back stories (another chance for us, your audience, to connect with the main character) or if they didn't look like they were put together from pieces of a blanket. We just need more of a reason to buy the kid conjuring up these things as his companions. Why not Mom or Dad or school teachers or other kids? Why these things?

Game Mechanics

Over all the game mechanics aren't bad, but it isn't really great either. This game doesn't bring too much to the table that hasn't already been brought by other titles. In fact, it sort of takes a few things off of the table. Like keyboard shortcuts. While keyboard shortcuts aren't a big deal, it is a step back not to include them. I want to hit 'C' to build a collector.

Last and least: Grammar. I understand that the developer is not a native english speaker, but still. It would be nice if I didn't have to mentally correct it.

10

excellent, this game blew me away, superb graphics, great gameplay and storyline! but a crazy scenario! I loved the 3 different endings! it's huge!
play and repaly for different purposes!

8

Well, it's very nice to see games like Shad'O ! The small gaming company Okugi Studio created a game with a soul : not only fun, but with an atmosphere. They want gamers to dream - quite rare for a tower defense game - and we are dreaming indeed ! Not the game of the year, but for the small price it would be stupid to miss this piece of mystery...

10

drphil says

Agree Disagree

Very good game, good graphics, good plot. One of the best tower defense on the market.