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This is my attempt of making a good ego-shooter with the Unity game engine. As the title suggests, it's highly inspired by the Serious Sam series and in fact was started after playing a round in „First encounter-classic“. It is in a very early stage but it's developing quite fast and I'm pretty satisfied with what I have so far. The plan is: Updating a playable version as often as possible and release a change log every time I upload a new prototype.

Post news Report RSS Prototype 0.2

New playable prototype alpha 0.2 is out now. Just test it in your browser and leave your opinion to make it better and better.

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change log:

  • jumping doesn't overwrite forward momentum
  • super speed powerup works
  • ammo system works
  • picking up weapons and switching weapons works
  • added some sounds
  • added color. yeaay!
  • added system for secret items(can you find it? ;) )

controlls:

  • move with WASD or arrows;
  • jump with space
  • use mousewheel to show switch system(IF you have at least 1 gun)
  • pick up stuff by walking over it

known problems:

  • you can jump while in air
  • score system doesn't work yet
  • no gravity acceleration
Post comment Comments
Shovel
Shovel

I think the double jumping could add an interesting aspect to the game, at least if it was toned down a bit.

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RuffalowMan
RuffalowMan

It would be nice to see an alternative to using a mouse scroll wheel to switch out weapons, as it doesn't work well on laptops (or at all on mine).

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Inko Author
Inko

@Ruffalow: You can always use the number keys(1-4) to switch guns. Totally forgot to put that in the controls description. And I'm thinking of adding a next-gun/previous-gun button just to be sure.

@Shovel: Yea, I was thinking about that too. Maybe as a collectable ability or something like that. I'll try some things out with it soon.

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Chosenlama
Chosenlama

wow looks funny, has potenzial, if its a "serius sam" style game its asum!

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