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Self-Love: The Thrivening is a cooperative experience where a college student must listen to their heart to survive and succeed through a school year. Thriving will be easy if you just know what your heart is asking for!

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April 22 Update: HERE WE GO

News

Hello everyone!!

Are you ready? It's our last dev diary of the semester - yes, we will miss you too!!

WHAT'S NEW?

  • The social map is now split screen as well - you can put those magnifying glasses away.
  • You may know Kevin as one of our developers. You can now know him as one of our players. And if you'd like, you can play as him or his purple heart!!
  • Status effects like being stunned and knocked back now have visuals.
  • We've added a brief moment of invincibility so you don't get hit by two cars in a row. Unless you really try.
  • After much playtesting, we've fiddled with the balance so we've got for you a slightly longer, reasonably frenetic game!!
  • The tutorial is skippable. You're welcome.
  • Boxes are bigger and more obviously investigatable!
  • Winning or losing is now not only clearer, but JUICIER than ever!!! You'll be seeing a fun team-specific victory or tragedy sprite, as well as reviewing your performance with a detailed results screen.

...WHY?

Re:Split social screen: When players got too far apart, the map simply got too zoomed out. It was hard to see anything happening. We wanted to encourage dashing into each other by having them on a single screen, but it wasn't a worthwhile trade.

Re:Kevin: Rarely does anyone want to play as a recolor of player A.

Re:Boxes: Playtesters were mentioning that they didn't realize boxes were where the items were. So we made 'em sparkle.

Re:Results: Confusion about who won is way too anticlimactic in a competitive game!! So not only do we make it super clear who won, we provide stats about HOW much you won!! For extra victory oomph.

COMING UP!

  • GRADUATION!!! Big thank you to the staff of EECS 494!!! It's been a wild, wild ride!!

It's 4/22. You know what that means.

April 15 Update: The Polish One

April 15 Update: The Polish One

News

Self-Love: The Thrivening has grown up! With a slew of polish updates and mechanic advancements, we're putting our best foot forward with this deliverable...

April 7 Update: BIG PIVOT ENERGY

April 7 Update: BIG PIVOT ENERGY

News

Studio 94.4 KJMC has rebranded - our new/old game, Self-Love: The Thrivening, is coming at you with a renewed emphasis on player communication, information...

March 31 Update

March 31 Update

News

Don't Kill the College Student has some exciting updates in the realms of sleep, hunger, communication, and general playability.

Add file RSS Files
Windows Gold Release

Windows Gold Release

Full Version

This is a build of the game in progress for Windows, specifically a zip of the .exe file, UnityPlayer, and Data directory. Showcase tomorrow!

Mac Gold Release

Mac Gold Release

Full Version

This is a build of the game in progress for Mac, specifically a zip of the .app bundle. Showcase tomorrow!

Windows Polish Release

Windows Polish Release

Demo

This is a build of the game in progress for Windows, specifically a zip of the .exe file, UnityPlayer, and Data directory. We're one week away from launch...

Mac Polish Release

Mac Polish Release

Demo

This is a build of the game in progress for Mac, specifically a zip of the .app bundle. We're one week away from launch!

Mac Alpha Release

Mac Alpha Release

Full Version

Zip file containing the .app bundle for a macOS build of this alpha release.

Windows Alpha Release

Windows Alpha Release

Full Version

Zip with exe, Unity dll, and _Data directory of this alpha release.

Comments
LunarShuriken
LunarShuriken

Love the character!

Reply Good karma Bad karma+1 vote
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