This build brings a huge pile of needed bug fixes and crash fixes! Not all bugs have been fixed, but it is getting ever more stable! This build also introduces some new textures thanks to _zombiehunter and some new planets thanks to sir_moodz. Have fun!
Changelog 0.1.4
Features:
-Added some KSP inspired planets *by sir_moodz
-Added new rotating inventory block
-Added delete save button
-Added icon to the application *by _zombiehunter
-Added new texxtures and changed some blocks *by _zombiehunter
-Made it so that markers are only drawn when the HUD is being drawn (t key)
-Slightly optimized memory usage for LOD terrain
-Added some water shader effects
-Changed blockdata.ini to reflect new variable names
Bugfixes:
-Made inventory list scroll faster
-Fixed unititialized collision variable bug
-Fixed setup list crash
-Fixed waiting list crash
-fixed LOD crash bug
-Made chunkIO errors a bit more recoverable
-Made falling blocks tear through leaves
-Made trees always fall to the right of the camera
-Slowed down the sun
-Fixed annoying stutter due to IO contention
-Made it so that ESC key quits menus
-Made the game save player and menu state more often
-Made fullscreen option save
-Changed date format to YYYY.DD.MM
-Fixed zoom crash bug
-Fixed marker memory leak
-Fixed water shader stutter
-Fixed underwater fullscreen
-fixed blue pixels bug again.
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For some reason I get a message saying "windows is not able to run this program or it has an error" any suggestion on what to do?