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See No Evil is a dark, isometric puzzle game about sound manipulation. A harsh fantasy where the willingly blind are hostile to the nonconformist. Sometimes, the world seems darker with your eyes open.

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"Enemies are blind but they can hear footsteps and shouts, which are triggered by a key press. Every sound that the player makes causes a visible ripple, alerting any character that it touches. Then they scream and run toward the source of the nose. It’s alarming and creates a fine tension as fleeing from a pursuer noisily will provide evidence as to your movements."

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