Second-Gear is a roundbased strategie-game and can be described as a blend of Magic the Gathering and Warhammer. Even though the tradingcard part of the game will take a huge place the focus of it is the strategy! There will be absolutly no luck or skill required to win a game and of course it won't be necessary to get the best units to win a match.
I like to use icons and pictures I find on the internet in my games to see how they could look like when they're finished. The question is: Is this a...
foreign icons in concepts?
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