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Scrunk is an online team-based building and raiding game. Fight off mechs and infiltrate the enemy team's base while building up and defending your own.



Fortify your team's base with traps, walls, barbed wire and turrets to ensure your core block is protected at all times from incoming raiders.

Scavenge scrap from mechs and world events to craft explosives, bombs and guns to destroy the enemy's core block.

Dodge blast-zones or wait around to collect the scrap left behind. Fight off hordes of skitterers and shoot drones out of the sky to scavenge them for loot and scrap.


Climb the ranks

Win matches to increase your global player rank.


Join us in our Discord

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Scrunk 101: Raiding

Feature

Last time's Scrunk 101 covered building up your base. Missed it? Just click here!

Raiding can be approached in two ways. Either outsmart the enemy builders or just... brute force it.


Tools of the trade


There's a variety of tools including weapons and explosives specifically dedicated to blowing everything up.

C4


This explosive is the primary crafted tool for taking down the enemy's defences. Place it near anything you want to destroy and after a few seconds it'll deal massive damage to everything around it (including players!)

C4


Rocket Launcher


We all know what this does. Lots of damage, lots of flexibility! Rocket launchers are rare weapons that can be found in crates and dropped from drones. The launcher isn't very stable though so it'll break after several uses.

Rocket launcher


Flamethrower


Another rare weapon that can be used for both area denial and damage. The flamethrower deals damage over time to anything it hits. It's also got a limited amount of fuel so use it wisely! Like the rocket launcher, flamethrowers are rare drops from crates and drones.

Flamethrower


If they can use it, so can you


Remember the landmines you littered around your base? Why not use them to catch off-guard enemies? Even turrets can be absolutely devastating against a badly-designed base. There's a lot of ingenious strategies to explore to counteract even the craziest of base designs!

Turrets


Brute force it


Guns will also damage blocks. The degree to which guns damage blocks is based off the block. For example wood walls are much more susceptible to bullet and fire damage whereas brick walls aren't.

Shooting walls


Stay up to date


Next time we'll be going over player vs player and player vs environment mechanics. Check out the Scrunk website and make sure to wishlist it on Steam to be notified of when it releases!

Want to get involved in the community? Join the Scrunk Discord and say hello!

Scrunk 101: Building

Scrunk 101: Building

Feature

The first part in a three part series covering the three main aspects of the game. This time we're going over the building mechanics and how to defend...

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Scrunk
Platforms
Windows, Mac, Linux
Developer & Publisher
Sleepy Studios
Engine
Custom
Contact
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Homepage
Playscrunk.com
Release date
Game watch
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Style
Genre
Arcade
Theme
Sci-Fi
Players
Multiplayer
Project
Indie
Twitter

Latest tweets from @sleepystudios

Pretty happy to have grabbed the "sleepy" custom URL. Check out our (fairly barren) Steam developer page:… T.co

10hours ago

Remember to always hide behind cover! #indiedev #screenshotsaturday #pixelart T.co

Jun 16 2018

RT @SleepyStudios: Now you're thinking with... doors #gamedev #pixelart T.co

Jun 14 2018

Now you're thinking with... doors #gamedev #pixelart T.co

Jun 12 2018

One last #screenshotsaturday of Scrunk for today 🔥 Playscrunk.com #indiedev #pixelart T.co

Jun 2 2018

...and since it's #screenshotsaturday here's a screenshot too #gamedev #indiedev T.co

Jun 2 2018

Super excited to be announcing our new game today! SCRUNK is an online team-based building and raiding game. Figh… T.co

Jun 2 2018

Do you like chaos? So do we. Scrunk is coming soon! #indiedev #screenshotsaturday #pixelart T.co

May 26 2018

Just a little bit of chaos #gamedev #screenshotsaturday T.co

Apr 21 2018

Another quick one before #screenshotsaturday ends. Here's the flamethrower! #indiedev T.co

Mar 31 2018

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