The entire storyline for SCP-Nightmares has been completed. It has taken me a while, but it is over with for now, until severe edits are needed to fit the game engine's requirements. We need to make sure there aren't too many polygons, after all, we want a fast game, but we do want a detailed game too. I tried to make a storyline filled with emptiness so that there aren't too many polygons, but this fact make the player feel alone. You play in the eyes of a child, so it makes the player feel even more alone and helpless than if the player was an adult. You are only a child in the dreams, but play as an adult in the actual game.
As of 3-15-14, SCP-Nightmares has reached 23 on the IndieDB Top 100, most popular games! The entire development team is overjoyed with this news. We still have to realize that quality of SCP-NM is more important than popularity of course, but to have a game spread you must have popularity, so we are thankful!