Item #: SCP-167
Object Class: Safe
Special Containment Procedures: SCP-167 is currently kept in Room XX of Research Command-06. Its door is to be padlocked at all times when not under study. Anyone wishing to obtain the key to conduct unscheduled exploration of or to study SCP-167 may do so only with the permission of the relevant level 3 personnel assigned to this SCP.
Description: SCP-167 is a cube measuring approximately 10 meters on its edge, created from an unidentified shiny white-plastic polymer. Affixed to one of the faces of the cube is a large metal door. It is unknown if this door is part of the original SCP, or if it was affixed by someone else before the object was acquired by the SCP Foundation. The interior dimensions of this cube are identical to the exterior, minus several centimeters for the width of the cube — except that two of the remaining three walls each have doorways in them. These doorways lead directly to identical rooms, each with two more doorways leading to more identical rooms. This pattern continues for as far as the research teams have been able to determine. The placement of these doorways appears to be random; no pattern has been found that explains which two of the three remaining walls have doors.
This is a simulation of anomaly object SCP-167 "Infinite Labyrinth", based on documents The SCP Foundation: Scp-wiki.net
This is object with unreal physic:
In this version game used 3D models, textures, sounds, music and some scripts what I bought, and creators allow license to use in game creating for me. For use this content, you need buy your own copy from creators. All another content of this game, what was created by me, is licensed under Creative Commons Attribution-ShareAlike 3.0 License: Creativecommons.org
I got idea to create this game two year ago, after read story about Infinity Labyrinth SCP-167. This is safe object, what contain endless number of same rooms, and only one way to exit. First version game many people like it, but almost all wanted see some scary element inside. So, in next update I added scary elements.
In start this year I published game on Greenlight. And I going to travel for many months, only from November I continue work about SCP-167, and now have active developing time.
I see statistic SCP-167, and is now pretty closer to TOP 100. I post today new screenshots and new video, now game look better than before. I will be glad if you support this project with your voting.
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