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Description: A widescreen bullet-hell dual-stick overhead-view 2D scrolling shooter. Originally an experimental game released on Xbox LIVE Indie Games and became the #1 game in Japan. Locally cooperative, globally competitive. Play alone or with your friends -- as a team! -- to compete against scores from other single player and multiplayer teams. Philosophy: Empower the player. Increased challenge comes from increased game difficulty not player weakness. Allow domination. Never let the game be at fault for player death. Reward domination. No gimmicks. No hidden points or bonuses. To get the highest score, dominate the game (kill everything as fast as possible). Example, does saving your bombs help kill enemies faster? No, so saving bombs does not award extra points. Requires a scoring mechanic designed to measure the actual domination of game.

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Score Rush Extended
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