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Saviour Of Strength is a Quake 3 Stand-Alone featuring the iD Software FPS Game' With twists and turns SoS aims to bring “YOU” the player a new dimension to Dragonball and more importantly online community gaming' Saviour Of Strength are aiming to replicate DBZ into a atmospheric multi-player game' Game Features: + Energy System + Movement System + Attack System + Melee System ============= Energy System ============= The energy system built into SoS involves 3 elements Fatigue, Ki and your Powerlevel' Fatigue ------- During the course of the game your stamina meter represents your ability to perform' Whilst high you can easily produce ki attacks and execute melee attacks' Stamina will only drain whilst performing melee attacks or charging chargeable attacks' All others such as renzoku or small ki blasts will have no effect, only a time delay' If you continue to draw upon energy for chargeable ki attacks or perform melee you will draw energy from your "ki".

Report RSS Mac Compatitbility broke

Saviour of Strength has lost support for the Mac OS. And Bending beams are in the works. The ki and flight systems are in place.

Posted by on

Most of my weekend has comprised of recoding SOS, while working I have decided to break Mac OS support. As of this moment I have no intentions of supporting it. Maybe further down the road when the source code is released someone can make it work.

Also I'm starting work with bending beams for attacks. In other news the basic ki system as well as animation list and flight systems are already in place and currently stable.

Anyway I'll keep you guys updated.

Sputt.

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