'Runeshit: Times are changing' is a MMORPG that can be played alone (singleplayer) or online with friends (multiplayer). Everyone can set up a server and play with some friends, level together or do some quests. Also, there will be a main server available soon. The story begins with you, waking up in a cell in a laboratory. You try to break free from it and you succeed. After escaping with a boat, you come across a lovely island. 'A good place to take some rest', you think. At that moment, the player starts playing. It's leveling, questing, slaying monsters in a fantasy (medieval & sci-fi elements) setting. Come try it out yourself at www.runeshit.tk! The Runeshit Team.
Hi guys,
first of all I'd like to thank everyone for his support. We appreciate it!
After closing the pre-alpha, we knew what to do: change A LOT!
And a lot of you have sent us some suggestions, which was what we had hoped for!
We read through all of them and here's my second point: there are some issues I'd like to address:
- combat.
The combat wasn't what it should be. We know that. There was only one weapon available in this pre-alpha that could actually kill mobs: a staff hidden at Uncle Tim (to the left of him). So we're busy implementing a melee system (sword, axe, shield) and a magic system (staff, rod, spells). It's coming along nicely and there will be some updates on that matter, some time later.
- character creation.
At this point, you couldn't create your own character. This will change ofcourse and expect updates on that aswell.
- options menu.
There will be an options menu in game, later on. For now, you could only change settings in the launcher. Which brings me to the next item,
- launcher.
A brand new launcher. Quicker, more stable, smoother! We finished coding this one a few hours ago. It's looking good :-)
- the forest environment.
After having played the quests (there were only 5 of them and you had to repeat them everytime you entered the game, just for testing purposes), we were a little bored of the environment. We had a little talk and came to the conclusion that we just have to redo the whole environment. There will be some screenshots later on. Ofcourse, our city (which you could enter through a portal) will remain intact, although we're discussing where we will place it.
So, if you have a question about these 5 items, feel free to ask.
Finally, what to expect in the next release (alpha)?
- more quests
- more monsters
- a working combat system (+ items like swords, axes, ... + skills)
- inventory
- character creation
- the new and improved forest area
Stay tuned and thanks for reading!
The Runeshit team
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stopping track
I linked this to my friend saying "look, it's a new indie mmo called runeshift!, it looks amazing!" then 2 minutes later my friend says "theres no h" and I couldn't stop laughing. Looks good, guys. Just...change the name.
Haha well, I like your story and 'Runeshift' is kinda nice. We might change it, some people say we have to change it, some say we have to keep it... We're discussing it atm, so we'll keep you guys updated! ;)
good luck also I reckon you change the name xD
**** game.
You forgot the 'Rune' :)
This looks like it will alot of fun, Trackin. keep up the nice work.
Thanks! Making it is fun already! :)
this looks so awesome.
Thanks! :)