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Run For Cover is a turn-based strategy game where you control a team of soldiers traveling through hostile territory. The world is procedurally generated as your team moves forward and presents unique challenges every time you start a new run. It is filled with quests, enemies and distinctive areas. Your soldiers gain experience with every step they take and unlock powerful abilities. Your soldiers can find new weapons and armor to increase their chances for survival.

Post news Report RSS Run for Cover - April Update!

A lot has changed since the last major update in February! I added a Load-Out System that enables units to find and equip new gear. The Updated UI replaced the ugly old menus and buttons. I tracked down a nasty crash with the help of the community in the Stability Update. I introduced Character Armor and Enemy Tanks into the game and improved them in the Tank Warfare! update. The newest update continues to focus on tanks but also introduces a new logo and the first video sequence of the game!

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The latest update includes:

  • added a tank movement ability
  • added an intro sequence to the first mission of the game
  • interacting with chests puts old gear in the chest
  • improved Quest conditions, making it easier to place and trigger quests
  • added 'In Development' Symbol for every feature that is currently deactivated
  • added descriptions to mission 2 and 3 to the main menu
  • improved scalability of the main menu
  • added destructible objects to the game, that can only be destroyed with indirect damage

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Check out the game on Schifty.de and be part of our community on Discord!

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