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Run Die Repeat is a game in development about running and dying. A lot. Retro-styled with 4-color, 8-bit graphics, full controller support (recommended even!) and a bit of twitchy gameplay! Developed in Unity, we hope to have it launched by the end of September 2017!

Post news Report RSS Run Die Repeat - Devblog on Indie DB!

This is our first post about RDR on IndieDB - crossposted from our primary devblog at the official website.

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(This post originally appeared on rundierepeat.com)

Run Die Repeat now on IndieDB =D

This blog's a little sparse at the moment – but hey we were more focused on getting the core mechanics of the game working before we risked writing about something that may or may not be worth the time – we wanted to wait and see if we had a viable concept before making it known to the world!

Well – the first play test is in – and the results are unanimous – it’s fun!

What have we got so far?

A functional framework and mechanic.
Graphics Galore! (many, many revisions to come, most likely…)
Controller support (thank you Unity for making everyone’s lives easier)
10.5 levels already!
Here’s a bit of a preview of level 10:

Image 5Image 3Image 2Image 1


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Run Die Repeat
Platforms
Windows, Mac
Creator
avanrossum
Engine
Unity
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