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Real Time Strategy based on Star Wars Universe provides many options for managing you faction. There is a huge map of the galaxy, contains more than 1,000 systems (Not planets). The game includes several companies, each of which represents its era. The game takes place during the era of "Rise of the Empire", "Rebellion" and "The New Republic." The first thing we'll do a complete network mode, we will continue to make a single game and the company has a small problem with the AI​​. Supported OS: - Windows The possibility of porting to: - MaxOs - Linux P.S. Sorry for the poor quality of translation, if you see an error, please let us know =)

Report RSS Modding support

Game will support modding, but unlike EaW it will be in Lua (Not XML). Сurrently I can not say what exactly will be possible to to change in addition to adding new game units, sounds, materials and translation, it will be known later. P.S. So, we need the 3d modellers and sfx-designers, see full news for more.

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Game will support modding, but unlike EaW it will be in Lua (Not XML). Сurrently I can not say what exactly will be possible to to change in addition to adding new game units, sounds, materials and translation, it will be known later.

> Mod-api supports instant update objects in the game after making changes in Lua scripts.

P.S. So, we need the 3d modellers and sfx-designers, if you want to help - write to admin@zontwelg.com.

Some script example:

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Seregruth
Seregruth

lua... eh... where do you define hardpoints and abilities?

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