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An antropomorphic roguelike with fast paced elemental combat!

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Roguents is now available for everyone to play!

Roguents is now available for everyone to play!

News

We've finally released Roguents and you can all play it, we hope you enjoy!

We have even more animations to show you!!

We have even more animations to show you!!

News 1 comment

As promised before, we're here to deliver even more animations for Roguents! We hope you enjoy! :)

Animations are picking up!!!

Animations are picking up!!!

News 3 comments

Our artist has been working hard on the animations for Roguents! :)

Narrative and current state of Roguents

Narrative and current state of Roguents

News

Hello there again! We've been working hard on Roguents, adding even more art and polishing the AI!

Animations!!

Animations!!

News 1 comment

We've been working on some animations for Roguents! Some for the UI and some others for one of our roguents!

User Interface Screens and Art

User Interface Screens and Art

News 1 comment

We've been working on a couple of things to show you guys! More specifically the UI in Roguents!

AI Tests

AI Tests

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We've been silent for a while now but we're happy to bring you some news about Roguents!

Logo

Logo

News 2 comments

Hey everyone! We've been working on the logo for Roguents and we're finally happy to show it to you!

UX Prototype and First Gameplay Screenshot

UX Prototype and First Gameplay Screenshot

News

We've been kinda off grid with our updates but we're back to tell how what's new in Roguents! It has been a couple rough weeks but progress is slowly...

Tile Testing and Layout In-Game

Tile Testing and Layout In-Game

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Hello everyone! We're excited to show you some of the progress we've made with our game, this past week it was mostly just trying to get stuff working...

Level Design Concepts

Level Design Concepts

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We started to build up the base for our game, both in level design and actual programming!

Roguents Development

Roguents Development

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The first update of our game is here! Wanna know more about how our roguelike is developing? Then welcome aboard this journey with us!