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Build insane Robot Battle Vehicles that drive, hover and fly; add weapons from the future and jump in the driving seat as you take them into battle in a team based capture the base Free-to-Win MMO.

BUILD - Combine blocks in an easy-to-use editor interface to create a futuristic robot battle vehicle armed with dozens of different weapon options.
DRIVE - Jump into the pilot seat and test out your robot design against AI. Jet cars, tanks, flying warships, helicopters, drones; almost any vehicle is possible in Robocraft!
FIGHT - Battle online in vast battlefields against players from all over the world on dedicated servers

Additional Features:

  • Over 250 cubes and growing! Be part of a constantly changing metagame with new weapons, components and features added every month
  • Watch as enemy robots break apart cube by cube as you destroy them with powerful weaponry which players can switch between at their leisure
  • Form Parties and battle on the same team with your friends
  • Create or join Clans of up to 50 players
  • Share your robotic creations with other players online via the Community Robot Factory
"Balanced yet complex. The fun increases each update."
Indie of the Year 2014 I Player's Choice
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blog_loot-phase1


If you've been following our social media and website updates, you'll be well aware that we're removing all forms of loot crates from Robocraft. We've always been clear that removing them from the game would be a massive undertaking and that it would take time; it isn't simply a case of just turning them off. In order to get the changes to you quicker, we said that we would be removing them in stages (or as we're calling them, phases).

Today we released Phase One, which saw the removal of purchasable crate bundles from the in-game store and daily login rewards. Alongside this we introduced Daily Quests, an exciting way to earn XP and Robits as well as a new Cosmetic Credits (CC) currency. Please note that end of battle reward crates and level up crates will remain until the introduction of Tiers. The full patch notes are below.


NEW:

Cosmetic Credits - Cosmetic Credits can be used in the Forge to create cosmetic parts to make your Robots stand out from the crowd. Bundles of cosmetic credits can be purchased from the in-game shop or earned by recycling unwanted cosmetic items. Cosmetic Credits are available to purchase from the in-game shop in bundles priced at:

  • 100 Credits - £1.19 / $1.49 / €1.49*
  • 500 Credits - £3.99 / $4.99 / €4.99*
  • 1,000 Credits - £7.99 / $8.99 / €8.99*
  • 2,000 Credits - £11.99 / $14.99 / €14.99*

*Your local currency will be displayed in the in-game shop

Forgeable Cosmetics - With the introduction of Cosmetic Credits, we have once again made it possible for players to forge their favourite cosmetic parts in Robocraft. Players use purchasable Cosmetic Credits to forge cosmetic items or a combination of Cosmetic Credits and Robits to forge Cosmetic weapon or movement part skins such as the Carbon 6 variant parts.

Daily Quests - Players can earn XP and Robits for completing daily quests.

daily_quests

With the removal of daily login crates, we have introduced a new way to earn XP and Robits in Robocraft with Daily Quests. Simply login daily to receive a new random quest; complete it to earn XP and Robits. You can have a maximum of 3 Quests active at anyone time and once per day you can reroll a quest you don't want. If you're a premium player, you'll earn 2x XP and 2x Robits from completing quests. Please note that Daily Quest rewards can not be earned through playing Custom Games or Play vs AI mode.

Improved in-game menu navigation - We have updated the top navigation bar in Robocraft, giving it a cleaner look. As well as a cleaner menu, the top navigation screen now displays both your Robits and Cosmetic Credits balance as well as your player level and Premium time remaining.

OTHER CHANGES:

  • Removal of purchasable Salvage Crate bundles from the in-store shop - With this update it is no longer be possible to purchase Salvage Crate bundles from the in-game shop. Players who have unopened crates in their account will still be able to open them when logging in.
  • Removal of crate reward for tutorial completion
  • Removal of Daily Login crates
  • Cosmetic items will no longer drop in any Salvage Reward Crates
  • Robots built with cosmetics that have been uploaded to the CRF can be downloaded and constructed using Robits and Cosmetic Credits if the player does not own the necessary parts to construct the robot
  • Cosmetic Part Rarity Changes - We have changed the rarity of some parts to match cosmetic versions to the correct non-cosmetic versions:
    • Blade Insect Leg rarity change to Rare, was Epic
    • Bat Wings rarity changed to Rare, was Epic
    • Bat Rudders rarity changed to Rare, Was Epic
    • Spike Needle rarity changed to Rare, was Uncommon
    • Spike Pin rarity changed to Rare, was Uncommon
    • Eagle Mask rarity changed to Epic, was Uncommon
    • Single Vapor Trail rarity changed to Uncommon, was Rare
  • EAC SDK Updated
  • Texture optimisation to Headlamp part

BUG FIXES:

  • Fixed a bug which caused Tank Track audio not to play
  • Fixed a bug which prevented some players from uploading a robot to the CRF if they had previously reported one
  • Fixed a bug which caused the UI to be temporarily out of sync if a player pressed the ESC key while capturing a point in Battle Arena modes
  • Fixed a bug which caused the UI to be temporarily out of sync if a player reconnected to Battle Arena or League Arena modes
  • Fixed a bug which caused inconsistencies with the Core Capture/Defend icon animation in Battle Arena modes
  • Fixed a bug which prevented players from blinking through their own Disc Shield Module
  • Various translations corrections
  • Fixed a bug where a player reconnecting to a Custom Game would not have the set values for the game
  • Fixed a bug which caused the Steam Verification email not to send

TL:DR

Check out the Developer Vlog for this update below.



No More Crates - Community Feedback

No More Crates - Community Feedback

News

Thank you so so much for all your feedback on our recent ‘Removing Crates’ blog post. It was amazing to see all the positive contributions from everyone...

Reconnect Update - Now Live!

Reconnect Update - Now Live!

News

We’re pleased to announce that our latest update is now live and that Reconnect is now in Robocraft! If you’ve suffered from disconnections in the...

Robocraft Turns 5

Robocraft Turns 5

News

Those of you that have been with us for sometime will know that today in 2013, Robocraft was born unto the world. That means that today we’re celebrating...

Robocraft Solo League Competition

Robocraft Solo League Competition

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Think you’re a great Robocraft player? Can you make it to Protonium League alongside the best of them? Want to prove it and win some sweet prizes in...

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Comments  (0 - 10 of 249)
3z_
3z_

The system of earnings from CRF didn't need to be changed, it was awesome and allowed to feel yourself like "genius, billionaire, playboy, philanthropist", and helping new players((
Invisible robots in CRF with cosmetic parts, wich you haven't - worst decision for last years. For now 80% players see two (!!) of twenty five my robots. No one will ever see rly interesting works made of 200+ banners or of 200+ half-masks, even simple glass robots consisting of 1k + of glass cubes can see only few old players. Bricks, flying bricks and one-legged freaks occupy 90% of the CRF (for a huge number of players who don't have cosmetics).
They go to the factory and see square heaps of excrement, or one mech leg (or 4 insect legs) with legendary rail on top. I'm sure this is very much developing their creativity, encourages them to create something interesting and makes them strive for these "heights" of engineering excellence.
Because of this changes (absolutely harmful and unnecessary) I lost the desire to create something new and beautiful. Due to changes in balance (boosts), the desire to play in battles I lost too. And as a consequence - I don't want to play the game, in which I played 3.5k hours (only from the Steam client), because it was about craftsmanship and creativity, but became about bricks, donate, and one-legged freaks.
Sorry for my English, learned it a long time ago, in a galaxy far, far away...

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losthorizon444
losthorizon444

Check it out, guys! So interesting!
80.lv

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youtube-pangllsucata
youtube-pangllsucata

Melhor game de todos os tempos

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Robocraft
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Windows, Mac, Linux
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Freejam
Engine
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Highest Rated (29 agree) 10/10

Most fun game this year.
Also has sweet devs/mods that will try to help you whenever you need it.

Dec 19 2013 by lwardogl

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